Man, this guy.
And so full of contradictions: apparently, Howard's dialogue is archaic and purple... yet he makes a point of putting Howardian dialogue from other stories into the script. Apparently, changing the motivations, personal history, and very core of the character is just a compromise we have to "get over"... yet his heart is apparently with us. Apparently, the Conan stories suffer from the lack of recurring characters and an overarching theme... yet the film introduces entirely new characters we've never seen before, and a plot we've never heard of, all of which will never be seen again. Apparently, the film doesn't have wire-fu, unrealistic weapons, or fake combat... yet we've seen photographs of dudes on wires in front of greenscreen, horrible LARP weapons, and Double Bladed Parallel Scimitars. Apparently, Doppenheimer are accomplished screenwriters... yet Sahara, and A Sound of Thunder.
Bless Sean, I think he's trying his best, but there's just no point. No amount of sprinkling in Howardian references will address the biggest problems in the script. It's the equivalent of building a Ford Fiesta, and trying to pass it off as a Lexus by plastering a papier-mache Lexus framework over it: sure, it might look a bit like a Lexus, but it ain't gonna be a Lexus. You can drown the film in Howard references, even fill it with nothing but lines culled from other Conan stories, but it won't make a bean of difference.