A ripping SF-fantasy-adventure fraught with dinosaurs, barbarians, Transformers, heavy metal, monsters, spaceships, and all manner of madness.
Thursday, 17 December 2015
Remembering Adventure in Star Wars: The Force Awakens
My earliest Star Wars memories are not of the original films, surprisingly enough. The first time I ever watched A New Hope was in its final terrestrial airing before the special edition re-releases, sometime in the late 1990s. I was 10 or 12, probably a bit older than just about everyone else my year. I was precocious, and considered myself more of a Trekkie than anything else: Star Wars never entered my radar beyond "like Star Trek, but not Star Trek."
I didn't really know the characters of Star Wars at that point. Luke Skywalker, Han Solo, Princess Leia, Darth Vader, the Emperor, and other such icons were hazy and vague to me: at least voiceless sprites in platformers, at most legendary beings spoken of in hushed voices, their reputations long preceding them. The only original trilogy characters I had any familiarity with were C3P0 and R2-D2 - thanks to a Saturday morning cartoon. Much like my introduction to Conan, it seems somewhat perverse that this would be my visual introduction to one of the cultural landmarks of 20th Century science fiction.
So I came to Star Wars from a completely different place from those who first experienced that galaxy far, far away in cinemas back in 1977: people like my mother and uncle, and Mark Finn, who's written a series of fascinating insights into his personal journey (starting from the beginning). And as a result, my experience of Star Wars Episode VII: The Force Awakens will undoubtedly be different again.
Tuesday, 22 September 2015
Regarding Disappearing Articles
As of yesterday, all my articles have been removed from The Cimmerian website. This was by my request, following editorial changes made by the editor and owner Leo Grin. It is his right and prerogative to run the site as he sees fit, and it is my right and prerogative to respond to those changes.
I will keep you updated as the articles find a new home.
EDIT: Messrs Finn and Shanks have written fuller explanations of the situation as they see it on their respective blogs. My position can be summed up in the last paragraph from the email I sent to Leo Grin:
I will keep you updated as the articles find a new home.
EDIT: Messrs Finn and Shanks have written fuller explanations of the situation as they see it on their respective blogs. My position can be summed up in the last paragraph from the email I sent to Leo Grin:
If you are going to expel and erase any contributor to The Cimmerian blog five years after it closed due to personal disagreements on political matters, then I must ask that you do exactly the same to me.EDIT 2: I have decided to discuss the matter in greater detail on my political blog. I endeavour to keep The Blog That Time Forgot as free of politics as I can, so I would appreciate comments respecting that.
Friday, 7 August 2015
This Is Why I Never Get Anything Done
Right! Let's get going! I've sketched out all the pages of Bannockburn, it's more or less done. Now to begin the arduous task of inking it! (begins inking) Curses! I have drawn so much detail into each panel that it will take me forever to render the comic to the same standard! I cannot keep this up, even now I can feel myself hitting a brick wall. I need something to take my mind off this monster... Monster... Dinosaur...
Of course! Dinosaurs from the Pulps! I've compiled a database of over 200 short stories, novellas and novels which feature dinosaurs: of them, I've narrowed down 17 that I definitely want to include, which leaves 3 left; I have 18 on "standby" if one of the ones I've chosen is in copyright, and to draw the final 3 from. I sat and typed out an entire story from a reproduction because I can't get the damned scanning-to-text software to work. It's all going swimmingly! But wait! I need to write an introduction, but I don't want to editorialise too much or condescend to the reader! Perhaps I need a break from writing and drawing, and try reading...
OK! I just got Dinosaur Lords, it could be good - problem is it's quite long, and I'm a slow reader. Maybe I should try a short story collection, like The Big Book of Monsters? Or should I go with something Scottish, read up on the Middle Ages in Scotland, or old Border Reiver tales? I could always go for one of those intriguing paperbacks I found at a charity shop like Footprints of Thunder. Perhaps I should go for something completely unrelated to swords, sorcery and dinosaurs: another Peter Høeg book like The Woman and the Ape? I enjoyed Miss Smilla's Feeling for Snow. There's always the late James Herbert for a ripping horror yarn - not read The Spear yet. Wait... I've spent more time trying to decide what book to read than actually reading. Argh! I'm missing that documentary on the Franklin expedition-
Hold on! I was working on a comic about the Franklin expedition! That's what I'll do: fairly minimalist, lots of silhouettes, white and black space, practically done already. Just need to find the right font. Can't be Verdana, Arial, or any of those ones. Copperplate too overused - even that documentary used it. Hmm, so many fonts, and even the most subtle of changes can alter the layout and tone of a page. Zounds! This is taking forever. Perhaps I need a break from all this ice and bleak northiness. Ice... bleak northiness...
Ah-HA! I haven't played Skyrim in ages! I often come up with some great creative ideas while playing open-world games like this. Time for a new character: Babarracus, a Redguard, an Alik'r wanderer, Monster Hunter-for-hire, seeks the greatest challenges. Each "companion" he hires is a client offering a reward for slaying a beast: they rarely hire Babarracus for multiple contracts. No guilds, only progress the main story far enough to get access to Solstheim & start dragon attacks. Good fun so far: managed to slay a giant at level 11 with a mixture of misdirection, a friendly sabercat and good aim. Not sure how much longevity Babarracus has, though. Hmm, wonder who I could create next. Maybe try a pastiche on some comic or film characters. Hmm, what films have I seen lately...
Ach! So many films I've seen and meant to review for the blog due to links to my interests, but never got around to: Godzilla, Captain America: The Winter Soldier, Interstellar, Mad Max: Fury Road, Avengers: Age of Ultron, Kung Fury, Attack the Block, Let The Right One In, Dinotasia, even The Dino King - and I never thought I'd see a more infuriating waste of potential than Walking With Dinosaurs in 3D, but somehow Korea managed it. And I can't even be bothered with the new Conan film. Hey, what happened to Conan?
Huzzah! 80 Years of Conan! I keep going back to it, but always get stuck on some complex or thorough thing, and still wanted to publish them in the order of the stories' original publication. What was I on this time: ah, "The Tower of the Elephant." What was stopping me that time? Oh, Indian mythology and Howard's exposure to it through Dr. Howard. Man, I really wish Howard did a story about Scotland, not just Bran Mak Morn's Caledonia, but involving the heroes and villains of my country's history: Simon Fraser, William Douglas of Nithsdale, Aonghas Óg the last Lord of the Isles, the notorious Armstrongs of the Border Marches, the Black Douglases, Robert the Bruce...
Wait! Robert the Bruce! Bannockburn! ...
And so it continues. Dozens of things I'm working on simultaneously and one-at-a-time. One of these days, I'll get one of them finished. I suppose it's better working on something even if it's scatterbrained than not doing anything: at least I'm producing something, even if it means the net creation is going at a snail's pace.
Back to work. What am I doing now...
Friday, 31 July 2015
The Might of Small Things
We knew then, that we were being changed... and made part of their world. We didn't know for what purpose... but we knew, we would be told.
- Closing narration, Phase IV
Watching Ant-Man, you can definitely tell what was Edgar Wright, and what was Marvel. I would have loved to have seen Wright's version, of course, but I enjoyed the final film knowing its convoluted history. It was at its best when it shied away from the standard Only You Can Save The World element, as well as the needlessly extended Call To Heroism/Training for Battle section of the film - it was when the film did the things that you wouldn't see in Thor or Iron Man that made it shine. As Captain America: The Winter Soldier was a '70s spy thriller, Ant-Man is a heist movie, appropriate for the character.
Of course, being a science fiction aficionado, I couldn't help but think of other things...
(All the images in this review are from Phase IV, Saul Bass's only feature-length film: visually striking and very weird in the classic British Science-Fiction style. Well worth a watch.)
Thursday, 18 June 2015
Dinosaurs from the Pulps!
One of the joys of getting into Robert E. Howard fandom is the vast world it opens up before you. Before I got into it, I relied mostly on luck and happenstance to find stories and art that intrigued me, and living in Scotland as I do the availability of those classic American tales could sometimes be hard to come by.
But after years of infiltrating the echelons of Howardom, needling information and hints from the experts and polymaths in funny hats, it's amazing the things you find. On my last Scottish Invasion of Cross Plains, I learned that one of these behatted genii was leaping into the vast sea of pulps in search of one of his other great interests: zombies! And sure enough, he even produced an anthology of twenty classic tales of the undead ripped from the musty yellowing pages of those lurid tomes.
The magic of pulps is that there are just so many different stories and trends out there, you could easily fill a themed anthology with them. Amazons from the Pulps! could feature the likes of "Black Amazon of Mars," "The Golden Amazons of Venus," "Queen of the Panther World," "Slaves of the Jackal Priestess," "Sword of Gimshai," "Black God's Kiss," and other adventures of warrior women. "The Metal Monster," "The War of the Giants," "The Metal Giants," "Between Dimensions," "The Reign of the Robots," "The Ideal," "A Dictator for All Time," and countless more tales of Metal Men could shamble through Robots from the Pulps! Crom knows we have plenty for Stephen Jones' The Mammoth Book Of... series, as he always manages to find at least a few from the Age of Pulps.
And then there were dinosaurs...
Monday, 15 June 2015
Unanswered Questions: Jurassic World
Me for 2 hours.
I've read and watched a number of reviews for Jurassic World, and because I'm the sort of guy who's Just Here For The Dinosaurs, there are naturally a lot of character, plot, and thematic elements that I didn't cover in my review. Some of them occurred to me, some of them didn't. I could chalk these little anomalies to the film's flaws - after all, as I said in the review, the film is not without them. It's an imperfect blockbuster.
But that's no fun.
Sunday, 14 June 2015
8-Year-Old Reviews: Jurassic World
We’re going to grow old but never grow up.
We’re going to stay 18 years old and we’re going to love dinosaurs forever.
- Ray Harryhausen & Ray Bradbury made a pact together. They never broke it as long as they lived.
A review 22 years in the making.
Friday, 12 June 2015
The Company of Death
Last year at Howard Days, we were talking about the deaths of Miguel Martins and Ray Harryhausen. I'm pretty sure they'll be talking about Christopher Lee, Ron Moody, maybe even Dusty Rhodes. Two of our wee Scottish contingent in Arizona died, too. As Howard Days is scheduled around the anniversary of Howard's death, there is always that tinge of gloominess and melancholy. Death is ever present in Howard's company.
So today I decided to defy the company of Death. I read Howard stories and poems that weren't about mortality or war or murder. I played the new Lego Jurassic World game, having seen the film (a review is forthcoming), which avoided the more gruesome scenes in the movie with a loveable nod and a wink. I went around to a gaming night with a few good friends.
We played HeroQuest. It was great fun, even if I could barely remember the rules, and I kept fudging the order of play - last time I played the game must've been the turn of the century. Nonetheless, we made a great wee story of a troupe of adventurers alternately mucking things up profoundly and heroically saving the day: the barbarian who went off on his own away from the group to kill goblins; the wizard who stumbled into a horde of Chaos warriors and barely escaped with his skin; the dwarf who cut a bloody swathe through a host of monsters; the elf who somehow managed to slay the most powerful monster in the dungeon with a single stroke.
Since the adventurers had ridiculous good fortune, we decided to make the monster a "load bearing boss," and suggested to have five turns before the dungeon caves in, trapping the entombing the heroes with the treasure they sought. The wizard used his air magicks to blow through the corridors and escape; the dwarf heroically stood by the entrance to ensure no monsters came, not leaving until every hero escaped; the barbarian had the awful luck of constantly running into frantic goblins barring his way. But the elf had the worst luck; brought low by a vengeful Chaos warrior. I guess you never can escape the company of death, even in board games.
I had a great night, knowing that my pals in Cross Plains were having a good time too. Some of them were even playing the new Conan RPG, which probably prompted my decision to go with HeroQuest. I'm glad to have them: we talked a bit of Howard at the table, too, as well as the usual current affairs, politics, films, books, and whatnot. Much like I would at Howard Days.
Hope everyone's having a great time in Cross Plains! Let us all drink to Howard's shade across the continents, united in the Company of Death.
So today I decided to defy the company of Death. I read Howard stories and poems that weren't about mortality or war or murder. I played the new Lego Jurassic World game, having seen the film (a review is forthcoming), which avoided the more gruesome scenes in the movie with a loveable nod and a wink. I went around to a gaming night with a few good friends.
This should take my mind off Robert E. Howard! |
We played HeroQuest. It was great fun, even if I could barely remember the rules, and I kept fudging the order of play - last time I played the game must've been the turn of the century. Nonetheless, we made a great wee story of a troupe of adventurers alternately mucking things up profoundly and heroically saving the day: the barbarian who went off on his own away from the group to kill goblins; the wizard who stumbled into a horde of Chaos warriors and barely escaped with his skin; the dwarf who cut a bloody swathe through a host of monsters; the elf who somehow managed to slay the most powerful monster in the dungeon with a single stroke.
Since the adventurers had ridiculous good fortune, we decided to make the monster a "load bearing boss," and suggested to have five turns before the dungeon caves in, trapping the entombing the heroes with the treasure they sought. The wizard used his air magicks to blow through the corridors and escape; the dwarf heroically stood by the entrance to ensure no monsters came, not leaving until every hero escaped; the barbarian had the awful luck of constantly running into frantic goblins barring his way. But the elf had the worst luck; brought low by a vengeful Chaos warrior. I guess you never can escape the company of death, even in board games.
I had a great night, knowing that my pals in Cross Plains were having a good time too. Some of them were even playing the new Conan RPG, which probably prompted my decision to go with HeroQuest. I'm glad to have them: we talked a bit of Howard at the table, too, as well as the usual current affairs, politics, films, books, and whatnot. Much like I would at Howard Days.
Hope everyone's having a great time in Cross Plains! Let us all drink to Howard's shade across the continents, united in the Company of Death.
Thursday, 11 June 2015
Requiescat in Pace Christopher Lee, Master of the Fantastique
I don't want to sound gloomy, but, at some point of your lives, every one of you will notice that you have in your life one person, one friend whom you love and care for very much. That person is so close to you that you are able to share some things only with him. For example, you can call that friend, and from the very first maniacal laugh or some other joke you will know who is at the other end of that line. We used to do that with him so often. And then when that person is gone, there will be nothing like that in your life ever again.
- Christopher Lee on the death of his friend Peter Cushing
I never met Mr Lee, but I think all of us who were touched by his performances will feel a little share of that same sadness. I can't really think of much to say about him that I suspect will be said by many over the coming days. Christopher Lee was an actor who enriched every production he graced with his presence. He never phoned it in. He never treated his roles with anything but commitment, dignity and respect, whether it was a Hollywood blockbuster, an intimate character drama, a lurid Hammer horror, or a screwball comedy. Like his friend and co-stars Peter Cushing and Vincent Price, he made every film he starred in better just by being there - because you knew while watching them that they cared about what they were doing. It was never a paycheck, never something to do for their CV, never anything other than the craft.
Dracula. Frankenstein's monster. Kharis. Dr Jekyll & Mr Hyde. Lord Summerisle. Scaramanga. Nicholas, Duc de Richleau. Henry Baskerville. Jinnah. Captain Robeles. Mycroft Holmes. Blind Pewe. Rasputin. Marquis St Evrémonde. Saruman. Lucifer. Fu Manchu. Dr Catheter. It's difficult to think of a film he starred in where he wasn't one of the best parts.
Christopher Lee was an actor who was very good at what he did, and loved what he did very much. For a man who is immortalised largely by his monstrous villains and foreboding menace, the world is a little darker in his passing.
Part of me wants to joke - only half-joke - that he isn't really dead: either that he has finally self-actualised and become undead, or that rumours of his death were greatly exaggerated - the man served in the secret service, after all. But with over two hundred and eighty films to his name, Christopher Lee will be with us all in some way as long as the medium exists. Whether his shade's in the next world or not, the shadow he cast on the silver screen will last forever.
Sunday, 17 May 2015
Terrible Steeds
A world made by the Eight Creators on which to play out their games of passion and power, Paradise is a sprawling, diverse, often brutal place. Men and women live on Paradise as do dogs, cats, ferrets, goats, and horses. But dinosaurs predominate: wildlife, monsters, beasts of burden – and of war. Colossal planteaters like Brachiosaurus; terrifying meateaters like Allosaurus and the most feared of all, Tyrannosaurus rex. Giant lizards swim warm seas. Birds (some with teeth) share the sky with flying reptiles that range in size from batsized insectivores to majestic and deadly Dragons.
Thus we are plunged into Victor Milán's splendidly weird world of The Dinosaur Lords, a place that for all purposes mirrors 14th century Europe with its dynastic rivalries, religious wars, and byzantine politics…and the weapons of choice are dinosaurs. Where we have vast armies of dinosaur-mounted knights engaged in battle. And during the course of one of these epic battles, the enigmatic mercenary Dinosaur Lord Karyl Bogomirsky is defeated through betrayal and left for dead. He wakes, naked, wounded, partially amnesiac – and hunted. And embarks upon a journey that will shake his world.
Oh come on.
Friday, 3 April 2015
Threads
For the last week - last month, really - I've been unwell. I figured it was just another winter-to-spring virus, or possibly the onset of hayfever. But it didn't account for the great frustration, the great sadness, that I felt. I was angry at the world, and I didn't know why.
A timely reminder from a friend told me: it's been a year.
It's been a year since Miguel Martins died. I still miss him greatly, even having only met him for a few days in Texas. But we knew each other about as well as Lovecraft and Howard knew one another: we exchanged emails, debated on matters Howardian, historical and (sometimes) hysterical. The conversation's reached a lull.
I never got around to posting the fifth Scottish Invasion of Cross Plains, and I figure now is as good a time as any to explain why: it's going to be the last time I'm going for the foreseeable future. It has become financially impossible for me to continue jetting off half a world away for a month each year, often with a month or two's preparation and most of the previous year's money going on the plane tickets alone. Every day in Arizona and Texas, I felt tremendous pangs of sadness, as I knew that this might be the last year I go.
I disclosed my feelings to a select few of my friends there. I had thought - as I always did - that this would be the last year. The first year, it was a "once in a lifetime" event. The second, it was just the one encore. The third would be the last time, definitely. Then... well, that's how things went, isn't it?
I could no longer put off the inevitable. Until my financial and professional situation improves, Cross Plains will have to do without me this year. I'm tearing my guts out, of course: Mark Schultz was going to be there, and I would've loved to talk Xenozoic Tales with him. I would've relished talking with Jeff Shanks about the new Conan RPG coming out. I would've been overjoyed seeing all the friends I'd made over the past five years again. I'd made even more friends in Arizona, at the Phoenix Comic-Con, and beyond.
I'll relate one story from the Fifth Invasion. Patrice Louinet was the guest of honour. I was excited: here was someone from closer to home making a similar journey to me and Miguel. The English Channel, so long seeming such a barrier between island and continent, now seemed a mere babbling brook compared to the immensity of the Atlantic; the great expanse of England a patch compared to the grand expanse of North America. So of course I felt a tremendous kinship with him, being fellow Europeans, rekindling the fires of the Auld Alliance. But more importantly, we knew Miguel.
So we talked about our mutual friend. Miguel was naturally a fixture of the French Robert E. Howard community, and Patrice knew him well. He told me a lot about him, his family, and his circumstances. And we shared a moment that I think Miguel would have appreciated. Then, talk wandered to the French Howard community, and of the annual gathering which took place: I was assured I would love it (I don't know, a Robert E. Howard gathering, is that really "me"?) and I seriously considered going. Unfortunately, it was in October, and I was in no mood to be doing anything that month, that year.
This year is very different. I found a spring in my step. The world didn't seem quite so dark. I think on some level, conscious or otherwise, everyone leaves a trace of themselves somewhere, like thread catching on a fence: that thread is always tethered to you through the aether, always connecting you to the places and people you love. There's a thread caught on a cactus in a little garden in Surprize, Arizona; there's another snagged on the door of the Phoenix Convention Centre; one wrapped on the fence of 36 and Avenue J, Cross Plains. Every so often, I feel those threads tugging. Reminding me that there's always a piece of me in Texas.
But it isn't just places, it's people: I have threads stretching to wonderful people in Texas, Arizona, Kansas, California, Florida, New Mexico, Canada... and Japan. England. Germany. France.
I may not be returning to Texas this year. But there's a whole world out there, and many strangers waiting to become friends. I've been to Paris before, as a young boy: a thin, gossamer thread at Notre Dame, Sacre Couer, Disneyland Paris. That thread could do with a reinforcement.
I owe it to a friend.
“But he was a Frenchman. You can’t expect a Frenchman to live hundreds of years. Not in these times. The French are smart people. You can’t fool a Frenchman.”
- Robert E. Howard, "A Glass of Vodka," letter to Tevis Clyde Smith, ca. September 1932
Saturday, 14 February 2015
Howardian Valentines
This being Valentine Day, I suppose I should make the conventional request for you to go and join the army. That may sound a bit wobbly, but look: Valentine comes from the same word from which “gallant” is derived; a gallant may be a suitor, but is also a cavalier; a cavalier is a knight; a knight is a cavalryman; a cavalryman is a soldier. To ask one to be one’s Valentine is equivalent to asking him, or her, to be a soldier. And one can’t be a soldier without joining the army. So, a request to become a Valentine is approximately a demand to go and join the army.
- Robert E. Howard, Letter to Novalyne Price, 14th February, 1936
I haven't shied away from being very personal on my blog, but there are some places I wouldn't go. I wouldn't discuss politics or religion, and I'd now decided to add racism, sexism and other "isms" to that lot - not because I don't deem them worthy of discussion, far from it, but because they are so potent and emotive that I simply cannot maintain any degree of impartiality or fairness when I feel my guts twisting in anger, pain or frustration. There was a time I could discuss those subjects with passion but without too much emotion, but not any more. Enraged histrionics are funny in parodies or satire, but when someone is truly compromised by their own emotional reaction to something, then it's no use for anyone involved for the affected to continue participating. Perhaps sometime in the future I'll revisit them.
That doesn't mean I've gone soft, of course, or that I subjects I do talk about don't affect me emotionally. War, poverty, love, adventure, injustice, charity - things that tug or tear my heartstrings affect me just as strongly, but for whatever reason, my sense of reasoning and logic are enough to balance that passion into an articulate manner. In addition, if ever someone talks about something they know nothing about, it's very easy to see - and dismiss. So since I'm no expert on world religions, gender mores and whatnot, I decided "you know what? Why should I talk about these things I barely understand?"
But if you'll indulge me, I'd like to get very personal with one story this Valentine's Day, and how I think it may have helped heal a broken heart.
Monday, 9 February 2015
Robert E. Howard's Conan - Adventures in an Age Undreamed Of
I feel a bit like an apostate. I've not been keeping up with REH news and events for a while, though I still pop in at the Robert E. Howard Readers Facebook page and very occassionally at the REH Forums. Things seemed a bit quiet.
Then Jeff Shanks had to go and ruin it all with this announcement.
So having talked with Jeff about this just after the announcement, it seems that this is going to be something I've been wanting since I got back into Robert E. Howard - a Conan adaptation that just sticks to Howard, with no pastiches whatsoever. No Arenjun, no Serpent Crown, no Spider-Thing of Poitain, no Colossus of Shem, none of that. No ties with the comics, films, or books by other authors. And this isn't just us Howard crumbs - some real stars in that team there from the world of RPGs. Not to put too fine a point on it, this is extremely cool.
This follows up on the tremendous Monolith Conan RPG, which still has some time left on the clock (just over two days as of this posting) to go nuts with stretch goals. I've backed it: it's the first time I can recall when you could have miniatures based on characters other than Conan, Belit or Thoth-Amon - Valeria, Shevatas, Taurus, and my girl Zelata!
Sure, the Aquiromians and Uberboreans are still lingering, but with this new RPG announcement, I feel like we're getting there. The Mongoose Conan RPG was excellent, but I'm of the opinion Conan and the Hyborian Age is easily rich enough to support multiple interpretations, and this extends to RPGs. Perhaps, then, this could be the start of an entirely new generation for Howard and Conan? The Conan license seemed stuck in a sort of limbo: the 2011 film, Mongoose losing the license, Brian Wood and then Fred Van Lente all but rebooting the Dark Horse Conan, Age of Conan going free to play. It seemed Conan was in danger of slumber. Perhaps now, after Conan Meets the Academy broke down the gates of Academia and Howard's status as A Writer Of Real Literary Merit has become normalised, we're going to see a change.
Well, we'll have to see, won't we?
Then Jeff Shanks had to go and ruin it all with this announcement.
Modiphius Entertainment announces the definitive sword & sorcery roleplaying game, planned for launch August 2015
KNOW, oh prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an Age undreamed of....
Modiphius is proud to announce a licensing deal with Conan Properties to publish Robert E. Howard’s CONAN Adventures In An Age Undreamed Of. This is CONAN roleplaying as Robert E. Howard wrote it – savage pulp adventure battling ancient horrors in the Hyborian Age! We plan to bring the game right back to its roots, focusing on the original stories by Robert E. Howard.
Modiphius has scored a leading team of Hyborian Age scribes to chronicle these adventures including Timothy Brown (designer of the Dark Sun setting for Dungeons & Dragons), award-winning Robert E. Howard scholar and essayist Jeffrey Shanks (Conan Meets the Academy, REH: Two-Gun Raconteur, Critical Insights: Pulp Fiction, The Dark Man: The Journal of REH Studies, Zombies from the Pulps!), Jason Durall (Basic Roleplaying, Serenity, The Laundry), Chris Lites (Paizo, Savage Worlds, Omni, Slate), and many more to be announced.
Players and GM’s alike will feel the might of the 2d20 game system, the cinematic roleplaying rules devised by Jay Little (Star Wars: Edge of the Empire) for Mutant Chronicles, and sharpened up for intense sword and sorcery action. The 2d20 system lets players experience the true pulp adventure of the CONAN stories.
Howard expert Jeffrey Shanks will approve all content, ensuring it remains true to the spirit of the source material and brings the Hyborian Age to life. World-famous CONAN artist Sanjulian (Conan Ace Paperbacks, Vampirella, Eerie, Creepy) has been commissioned, as well as Carl Critchlow (Batman/Judge Dredd, Anderson: Psi Division). Joining them are other CONAN greats such as Mark Schultz (The Coming of Conan, Xenozoic Tales, Prince Valiant), Tim Truman (Dark Horse Conan, Grimjack, Jonah Hex), Phroilan Gardner (Age of Conan, World of Warcraft), Alex Horley (Blizzard, Heavy Metal, Magic: The Gathering) and many more.
Modiphius is working with other Conan Properties licensing partners including Monolith Board Games, creator of the hit CONAN boardgame which has surpassed $2 million on Kickstarter, and Funcom, creator of the long-running, free-to-play, MMO Age of Conan. Modiphius plans some select supplements including missions designed for the Monolith boardgame, as well as floorplan tile sets allowing you to use Conan miniatures in your roleplaying adventures!
Modiphius is already working on the roleplaying corebook for Robert E. Howard’s CONAN Adventures In An Age Undreamed Of to be released this Fall. A Kickstarter is planned for the summer to fund a larger range of roleplaying supplements, campaigns, and accessories to follow the core book.
Ho, Dog Brothers! (and Sisters) Don your mail, hone your blade, and pray to whatever fickle gods might listen. Harken to the sound of clanging steel, cries of battle, and death curses spat from bloody, frothing lips! Tread the jeweled thrones of the earth at www.modiphius.com/conan or die in towers of spider-haunted mystery. Crom cares not!
So having talked with Jeff about this just after the announcement, it seems that this is going to be something I've been wanting since I got back into Robert E. Howard - a Conan adaptation that just sticks to Howard, with no pastiches whatsoever. No Arenjun, no Serpent Crown, no Spider-Thing of Poitain, no Colossus of Shem, none of that. No ties with the comics, films, or books by other authors. And this isn't just us Howard crumbs - some real stars in that team there from the world of RPGs. Not to put too fine a point on it, this is extremely cool.
This follows up on the tremendous Monolith Conan RPG, which still has some time left on the clock (just over two days as of this posting) to go nuts with stretch goals. I've backed it: it's the first time I can recall when you could have miniatures based on characters other than Conan, Belit or Thoth-Amon - Valeria, Shevatas, Taurus, and my girl Zelata!
Sure, the Aquiromians and Uberboreans are still lingering, but with this new RPG announcement, I feel like we're getting there. The Mongoose Conan RPG was excellent, but I'm of the opinion Conan and the Hyborian Age is easily rich enough to support multiple interpretations, and this extends to RPGs. Perhaps, then, this could be the start of an entirely new generation for Howard and Conan? The Conan license seemed stuck in a sort of limbo: the 2011 film, Mongoose losing the license, Brian Wood and then Fred Van Lente all but rebooting the Dark Horse Conan, Age of Conan going free to play. It seemed Conan was in danger of slumber. Perhaps now, after Conan Meets the Academy broke down the gates of Academia and Howard's status as A Writer Of Real Literary Merit has become normalised, we're going to see a change.
Well, we'll have to see, won't we?
Wednesday, 4 February 2015
8-Year-Old Previews: Lego Jurassic World
Well, this is a pleasant surprise. I was aware of the upcoming sets, but I wasn't expecting a game to be part of the deal. (Perhaps I should have, given the mid-credits cameo at the end of Lego Batman 3.) This is relevant to my interests.
My niece is only a bit older than I was when I saw Jurassic Park in cinemas, and my youngest cousin is still a babby. As such, I feel I have Uncle's/Older Cousin's Rights to be excited about a dinosaur game I could play with my younger family members. However, when it comes to suggestions for the game, I must defer to 8-Year-Old Aly. He knows a lot more about dinosaurs than I do, after all.
Enough talking, 30-Year-Old Aly, let's get down to business.
Right-o.
Saturday, 24 January 2015
Black Gods and Scarlet Dreams
Thursday, 22 January 2015
Literary Afterlives
See, Howard just got pirates. None of this "arrrr matey" theatricality: just a surly, burly man slouching with a sword. |
22nd of January, another in a month with a disproportionate amount of memorials to death authors who've shaped my imagination. Tolkien, Smith, Lovecraft... Howard.
Even before I knew Howard's work, he was always there. He was in my genes, as my parents and grandparents read his work - and the work of those which informed his writings, like Conan Doyle, Burroughs, Haggard - so if nothing else, it's keeping in the family. During the long spell between when I read Almuric and my rediscovery of Howard through Conan, he still managed to be there, that liminal figure on the boundaries of my imagination. Howard's ideas and thoughts echoed throughout the stories I enjoyed even without my realising it: many of the things I liked were mirrored in Howard's work.
Sunday, 4 January 2015
The Hobbit: The Official Movie Of The Game
It might surprise you to learn that I actually enjoyed The Hobbit: The Official Movie of the Game, and quite a great deal, too. After so many years, I've finally found my zone when it comes to them: I treat them much as I'd treat any ridiculous over-the-top blockbuster, which is to say, poke fun mercilessly and complain about how it wasn't like the books. I don't see why that should be such a controversial option, it's the internet, after all.What do you mean, you don't remember the bit in the book where Bard steers a rickety wagon down a street, over his children, and crashes into a troll?
Because I need closure, a series of vignettes from that game's final session. And boy, does this film feel less like an adaptation and more like an RPG gone horribly, horribly wrong.